Personalized Reading: Digital Strategies and Tools to Support All Learners

Personalized Reading: Digital Strategies and Tools to Support All Learners

Personalized Reading: Digital Strategies and Tools to Support All Learners

Personalized Reading: Digital Strategies and Tools to Support All Learners

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Overview

Get practical strategies and classroom-ready ideas to incorporate technology in the 6–12 curriculum to improve skills in reading, critical thinking and digital literacy.

Due to the diversity of readers in today’s classrooms, teachers are called upon to teach not reading, but readers. Personalized Reading highlights four different types of readers — the struggling reader, the reluctant reader, English learners and advanced readers — and presents ways to use technology tools to accommodate their different reading styles. With this book, you’ll get answers to questions like: How can teachers meet the needs of all learners to help them think critically and communicate effectively? How can teachers approach reading of visual, print and digital text?

This book will:
  • Help teachers empower students with the skills and strategies they need for reading success, and to find joy in reading.
  • Inspire teachers to think beyond the text to help meet students where they are and raise the level of thinking about teaching readers.
  • Provide activities and lessons to help support the diverse learners that enter the classroom, and highlight a variety of technology tools to tap into the multifaceted texts students can access.

With this book, secondary teachers will develop the skills they need to help students select their own texts, conduct reading workshops and teach students to read both print and visual texts, while identifying what works best for each student to maximize learning and potential.

Audience: 6-12 educators

Product Details

ISBN-13: 9781564846877
Publisher: International Society for Technology in Education
Publication date: 04/30/2018
Pages: 176
Product dimensions: 7.40(w) x 9.10(h) x 0.60(d)

About the Author

Michele Haiken is a literacy teacher at Rye Middle School and an adjunct professor at Manhattanville College. She is a frequent speaker, as well as a contributor to the ISTE book Teaching Literacy in the Digital Age. For the ISTE book Gamify Literacy, Haiken collaborated with game developers, teachers, librarians and technology coordinators to demonstrate how teachers can use gaming tools and activities to improve literacy and content learning. L. Robert Furman, Ed.D., is an educator, leader, speaker and the author of Technology, Reading & Digital Literacy. He has received numerous awards, including being named one of the National School Board Association’s 2015 “20 to Watch” in technology education. He is the principal at South Park Elementary Center near Pittsburgh, Pennsylvania.

Table of Contents

Foreword x

Introduction xii

Chapter 1 Struggling Readers 2

Building a Positive Experience with Reading 4

Reading Levels as a Guide to Support Struggling Readers 5

Newsela 6

Actively Learn 7

Wonderopolis 9

Capture Their Interest: Offering Book Choice 11

Blogs, Reviews, and Social Media 12

Podcasts 12

Twitter Chats 13

Building Reading Skills with Audiobooks, Read-Alouds, and Podcasts 14

Metacognition and Apps for That 16

As You Go Forward 19

Chapter 2 Reluctant Readers 24

The Layers of a Close Read 27

Teaching Reading with Visual Text 28

View Now Do Now 29

View Three Times 31

Tools for Viewing 32

Pairing Images with Text 34

Film and Video to Synthesize Understanding 35

Storyboards, Comic Strips, and Animations 37

#BookSnaps 37

As You Go Forward 39

Chapter 3 English Language Learners 42

Translate, Say Less, and Scaffold 44

Visual Curation Tools for Understanding 48

Quizlet, ThingLink, and SymbalooEDU 49

Graphic Organizers and Concept Mappers 52

Speaking and Listening to Show Understanding of Reading 53

Flipgrid 54

Seesaw 54

Good Netiquette 54

Building Background Knowledge with Virtual Field Trips 55

Virtual Content 56

Nearpod 57

Benefits Beyond Books 58

As You Go Forward 59

Chapter 4 Advanced Readers 64

Challenging Work versus More Work 66

A Roll of the Dice 67

Invitation to Enrichment 70

Jigsaws and The Times 70

Blogs, Vlogs, and Auras: Writing About Reading 73

HyperDocs to Guide Student Reading 76

Blending Books and Social Media to Promote Reading: Twitter Book Clubs 78

Setting Up a Twitter Book Club 79

Student Voice 83

Best Books for Tweeting 83

Tweeting with Authors 84

Book Club Benefits 85

As You Go Forward 85

Chapter 5 Teaching All Our Readers at the Same Time 88

Flipped Lessons 90

Differentiated Choice Menus to Promote Reading, Thinking, and Understanding 91

2-5-8 Choice Menu 92

Think-Tac-Toe 92

Bingo Boards 95

Task Cards 97

Choice for All 98

Inquiry-Based Learning: Passion Projects and Genius Hour 98

Encouraging Genius in the Classroom 100

Cultivating Passion Projects 103

Elevator Pitch and Genius Hour Shark Tank 104

Genius Blogging and Snapguide 106

Ways to Present Culminating Passion Projects 108

Gamification: Learning as a Quest-Based Adventure 110

Dystopian Missions 111

Classerait and Vision Quests 113

Global Collaborative Projects: Learn from Each Other 119

Model Collaboration and Communication 120

Rye, New York, and Kyoto, Japan's Global Connections 121

As You Go Forward: Why Personalized Learning and Digital Literacy Matter 124

Appendix ISTE Standards 130

ISTE Standards for Students 130

ISTE Standards for Educators 134

Empowered Professional 134

Learning Catalyst 135

References 138

Index 148

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